Every and then oftentimes, a new indie game comes out that looks to change the manufacture or, at least, requite the internet something to flood with memes, fan fine art, and heartfelt tears. In the by, this has included creepypasta obsessions such as Five Nights At Freddy's or quirky, internet sensations like Undertale.

Omocat'southward Omori, a horror RPG with beautiful artwork, strong turn-based combat, and some horrifyingly dark themes, looks to join those ranks. If those are enough to tantalize you or if the internet and your friends are starting to button you towards Omori, at that place are a few things that should be known earlier starting the game.

Updated March 11, 2022 by Leah Isobel: Equally with any RPG, getting into Omori is a pregnant time investment and at that place are some things that y'all're just better off knowing before yous get into it. To that end, we've added a few more things that would be useful to know before booting up this wonderful game.

15/15 Strong Depictions Of Anxiety And Self-Harm

Omori Content Warning

This one should be a no-brainer given that Omori starts with a stark content warning highlighting the game's more triggering elements, simply here'due south a more than thorough warning for those who may underestimate the message's intentions.

A huge part of Omori's Dna is its stark depiction of anxiety and trauma, and it doesn't shy away from showing those elements at their extremes. When the game says that it depicts suicide, it does so in a blunt, sobering succession amidst other portrayals of depression and anxiety. If this sounds like it could be triggering for you, please take the content alert seriously.

xiv/15 At that place Are Two Worlds

Hand-drawn artwork for Omori

Most of Omori'southward advertisement - and many of its big gameplay features - revolve around Headspace, the fanciful depiction of the primary character Sunny's inner earth. Headspace is where yous'll exercise the bulk of your turn-based battling and questing, featuring such surreal locales as a junkyard on the moon and an underwater casino.

But there's too a more realistic analogue called Faraway Town. These sections are closer to an risk game - you won't exist doing a lot of battling, just you'll meet Sunny'southward real-life friends and acquaintances and aid them with their lives. The temper here is much more grounded and serious to dissimilarity with the wistful absurdity of Headspace. If Omori's apparent quirkiness turns you off, rest assured that it'due south not the whole game.

xiii/15 There's No Shame In Consulting A Walkthrough

Sunny and Omori stare at each other as the game switches from a segment in Faraway Town to one in Headspace

Similar whatever RPG worth its common salt, Omori contains several unlike endings. Depending on your actions throughout the game, you lot'll get one of around v different conclusions to the story; some of these are heartwarming, while some tin be pretty distressing.

If you'd like to avoid the triggering endings, it's a good thought to consult a walkthrough for Omori. While one of the decisions that change the game's effect is well-telegraphed, many of the smaller decisions that pop up near the finish of the game aren't as clear. One of Omori's main messages is that it's worth looking after your mental health, even when it's hard; information technology's a proficient idea to go on this in mind as you plan your run.

12/fifteen Opening The Door For Kel Changes The Whole Game

Omori At The Door

That well-telegraphed decision mentioned to a higher place happens early on, during Omori's "Three Days Left..." chapter. You lot'll hear Sunny'southward friend Kel knocking on your forepart door, and the game will give you a choice between opening the door or ignoring him.

Opening the door allows the player to continue the Normal Route; simply if you ignore Kel and don't exit the firm, you'll be locked into the alternate Hikikomori Route, which blocks off virtually of Faraway Town but adds new content to Headspace. This route also features unique, and uniquely depressing, endings.

xi/fifteen Information technology'southward A Long Game

A screenshot from Omori, showing Kel realizing that he's lost his pet rock, Hector

When Omocat prepare the Kickstarter for Omori dorsum in 2014, they promised that the game would feature "actually long gameplay." Boy, did they evangelize. A straightforward run of the game, where yous only focus on the main plot, will take a little over 20 hours to complete.

Only if you appoint with the side content - exploring the world, talking to NPCs, playing minigames, and seeking out powerful enemies - you're looking at a solid thirty+ hours of content. And that's for just one run of the game. If you desire to experience all of Omori'south endings and routes, you're going to spend a lot of time with it.

10/fifteen There'due south A Lot Of Optional Content

Omori, people lying down

Omori rewards curiosity. Even if you're just playing through the Normal route, in that location are several areas that aren't related to the plot, meaning that you can completely miss them if you're focusing on seeing the story through. These include the Orangish Oasis, which comes with its own set of NPCs, unique dominate battles and dungeons, sidequests, and more than.

On the Hikikomori Road, there'due south even more to see, with the Snowglobe Mountain and Abyss areas added to explore. The Abyss, in particular, adds a great deal to Omori's lore, introducing new mysteries regarding the nature of Headspace and its denizens.

ix/15 Do Side Quests

Berly Finds The Lost Ball

Much like other RPGs, Omori is littered with side quests, both in Headspace and in Faraway Town. While doing side quests may seem tedious or appear as if they're simply there for extra content, many of them do offering decent rewards and even opportunities to modify certain outcomes.

While none of them are really required to progress through the game, completing more of them does add a dainty touch towards the cease that may increment sure players' appreciation.

8/fifteen It Wears Its Influences On Its Sleeve

A screenshot from Omori, showing Omori, Aubrey, Kel, and Hero gazing at a mirror. The text reads

The whole idea of a "quirky indie RPG inspired by Earthbound" is so familiar that'south a meme now, so you might expect Omori to be self-consciously original. It'southward not. Its enemy design, music, and sense of humor are often reminiscent of the Mother series.

But it's non just Nintendo'southward famous franchise that inspired Omori. The game also heavily references Yume Nikki, with visual callbacks and a huge, plot-heavy midgame section that pulls from the indie horror hitting. These references are woven so closely into the material of the game that they become part of what makes information technology so compelling - it'south a love letter to weird games and the weirdos who play them.

7/fifteen The Emotions Nautical chart Tin Make Things Easier... But Isn't Necessary

Omori Fighting King Carnivore

Omori'southward chief, original gameplay mechanic is its Emotion Chart. Rather than have stats tied to natural elements or magic, Omori has the role player dispense and fend off different emotions betwixt Pitiful, Happy, and Aroused (and, in some cases, Agape).

Knowing how each emotion tin can buff or debuff a character tin help out in certain situations. However, if you're just interested in playing the Normal Route, much of the game, if not all of it, tin be played without having to memorize the chart. The Hikikomori Route and its bosses are some other story entirely.

6/15 The Hangman Game Can't Be Completed On A Normal Road

Omori Finding Keys

While finding Basil is the main, overarching goal of the storyline in the dream world, Omori'southward other motivator is its uncanny fetch quest in the Hangman game. Some new players may stress themselves out trying to find every key while others may worry if at that place's a event for declining the Hangman game.

However, it should be noted that neither of these can be accomplished during a Normal Route as sure keys are merely accessible in the Hikikomori Route. At that point, finding them does contribute to exploring more of the game's hidden secrets.

5/15 Don't Hoard Your Clams

Omori At The Mailbox Clerk

RPGs are riddled with players who hoard items and currency mode likewise much and make the ballsy adventures presented to them all about resource direction. Omori is not a game that aims to challenge its players with item scarcity or grinding.

Progressing through the campaign, doing side quests, and chirapsia bosses offer plenty of rewards that make frequenting the game's shops very easy. And, even and then, information technology tin still be pretty easy to finish the game with an excess of greenbacks, so don't worry too much about having to salve items for an upcoming run into.

4/xv Have Hero Buy Everything

Hero

On the note of ownership items, it's always advisable to have Hero collaborate with all of the shop clerks, even though the game never really advises you lot to do so. Once the actor is able to switch out party leaders in Headspace, it'due south like shooting fish in a barrel to assume that switching will only be used to solve diverse puzzles.

Notwithstanding, Hero has an extra use when information technology comes to being frugal with clams. Frequently chosen everybody's favorite client, Hero as a party leader is able to go discounts at nearly every shop!

3/15 In that location Are Unique Interactions For Each Leader

Omori Tag Screen

Hero being able to go discounts at dissimilar shops is but the tip of the iceberg when it comes to playing effectually with party leaders. Switching between different characters tin can offer a litany of hilarious and touching character interactions beyond the game.

This includes talking with the diverse denizens of the dream world every bit well equally interacting with certain objects, such as Infinite Fellow'due south keyboard.

2/15 Dino'due south Dig Is An Unrelenting Gauntlet

Omori At Dinos Dig

While Orangish Oasis may exist entirely optional, it'southward home to a lot of content for you to explore and play with. The centerpiece of which is Dino's Dig, a seeming party game that has the role player explore a pyramid for treasure. Don't be fooled by the external cuteness, however.

In a game already billed as a horror experience, Dino's Dig may very well be the most stressful portion of the entire game. This is generally due to the fact that its deceivingly ordinary enemies are actually the center of some of the hardest fights in the game.

1/15 Don't Forget To H2o The Plants

Omori And Basil

One of the easiest things to miss when playing Omori is the succeeding opportunities to water Basil's plants. The game won't accept the crew go back to Basil'southward home in the dream globe for a huge chunk of the game.

Despite this, the player still has a take chances to render and water Basil's plants. This flake of sensitivity towards Basil's hobby doesn't become unrewarded either. Properly maintaining the garden throughout the game contributes towards a special, secret ending.

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